terça-feira, 3 de novembro de 2015

RT @DirectX12: Behind the scenes: @draginol shows @ashesgame using #DirectX12 to render to two GPUs for the first time https://t.co/hlp1GGdtct


Postado via Twitter https://twitter.com/framebuffer_br

November 03, 2015 at 06:44PM
via IFTTT

Nenhum comentário:

Postar um comentário